![]() ![]() Marvel’s Guardians of the Galaxy uses Ray Tracing in order to enhance its reflections. The last screenshot, in particular, shows the improved anti-aliasing results that DLSS brings to the table. Truly awesome stuff.īelow you can find some comparison screenshots between native 4K (left) and DLSS Quality (right). Not only that, but EIDOS Montreal has included a DLSS Sharpening setting so that PC gamers can adjust it. ![]() This is truly one of the best DLSS implementations, and we highly recommend using it. Not only does it improve performance, but it also offers superior anti-aliasing. NVIDIA’s upscaling tech is incredible in this game. This tool appears to be representative of the actual in-game performance, which is why we’ve decided to use it for our benchmarks. Marvel’s Guardians of the Galaxy features a built-in benchmark tool. We also used Windows 10 64-bit and the GeForce 496.13 driver. As such, and before publishing our PC Performance Analysis, we’ve decided to share some Ray Tracing and DLSS benchmarks.įor these benchmarks, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz, and NVIDIA’s RTX 3080. Marvel’s Guardians of the Galaxy releases later today and NVIDIA has provided us with a review code for it. ![]()
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